<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Techistan &#187; creativity</title>
	<atom:link href="http://www.techistan.com/tag/creativity/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techistan.com</link>
	<description>Land of Technology news Magazine Publication platform</description>
	<lastBuildDate>Wed, 15 May 2013 20:44:55 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.4.2</generator>
		<item>
		<title>The study appears to be the first evidence based demonstration of a relationship between technology use and creativity. Linda Jackson professor of psychology.</title>
		<link>http://www.techistan.com/the-study-appears-to-be-the-first-evidence-based-demonstration-of-a-relationship-between-technology-use-and-creativity-linda-jackson-professor-of-psychology/</link>
		<comments>http://www.techistan.com/the-study-appears-to-be-the-first-evidence-based-demonstration-of-a-relationship-between-technology-use-and-creativity-linda-jackson-professor-of-psychology/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 13:39:34 +0000</pubDate>
		<dc:creator>omar shaikh</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[computer games]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[distinction]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[MSU findings]]></category>
		<category><![CDATA[MSU's Children]]></category>
		<category><![CDATA[new generation]]></category>
		<category><![CDATA[play video]]></category>
		<category><![CDATA[psychology]]></category>
		<category><![CDATA[responsible]]></category>
		<category><![CDATA[Software Association]]></category>
		<category><![CDATA[students]]></category>
		<category><![CDATA[Technology Project]]></category>
		<category><![CDATA[Torrance Test]]></category>
		<category><![CDATA[U.S. households]]></category>
		<category><![CDATA[values]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.techistan.com/?p=21774</guid>
		<description><![CDATA[Linda Jackson, professor of psychology and lead researcher on the project, said the study appears to be the first evidence based demonstration of a relationship between technology use and creativity. About 72 percent of U.S. households play video or computer games, according to the Entertainment Software Association. A study of nearly 500 12 year olds [...]]]></description>
			<content:encoded><![CDATA[<img src="http://www.ispeech.org/images/listen.gif" alt="Listen to this Post. Powered by iSpeech.org" title="Listen to this Post. Powered by iSpeech.org" height="18" width="77" style="cursor:pointer" onclick="showPlayer(2,'http://www.techistan.com/the-study-appears-to-be-the-first-evidence-based-demonstration-of-a-relationship-between-technology-use-and-creativity-linda-jackson-professor-of-psychology/')" /><br/>
<iframe style="width:0px;height:0px;border:none;overflow:hidden" frameborder="0" id="ispeech_iframe_2"></iframe><p><a href="http://www.techistan.com/wp-content/uploads/2011/12/Mainrex_404094b_587306a.jpg"><img class="alignleft size-medium wp-image-21777" title="Mainrex_404094b_587306a" src="http://www.techistan.com/wp-content/uploads/2011/12/Mainrex_404094b_587306a-300x175.jpg" alt="" width="300" height="175" /></a>Linda Jackson, professor of psychology and lead researcher on the project, said the study appears to be the first evidence based demonstration of a relationship between technology use and creativity.</p>
<p>About 72 percent of U.S. households play video or computer games, according to the Entertainment Software Association.</p>
<p>A study of nearly 500 12 year olds found that the more kids played video games, the more creative they were in tasks such as drawing pictures and writing stories.</p>
<p>In contrast, use of cell phones, the Internet and computers (other than for video games) was unrelated to creativity, the study found.</p>
<p>The MSU findings should motivate game designers to identify the aspects of video game activity that are responsible for the creative effects, Jackson said.</p>
<p>Once they do that, video games can be designed to optimize the development of creativity while retaining their entertainment values such that a new generation of video games will blur the distinction between education and entertainment, Jackson said.</p>
<p>The Torrance test involved tasks such as drawing an &#8220;interesting and exciting&#8221; picture from a curved shape, giving the picture a title and then writing a story about it.</p>
<p>The researchers surveyed 491 middle-school students as part of MSU&#8217;s Children and Technology Project, which is funded by the National Science Foundation.</p>
<p>The survey assessed how often the students used different forms of technology and gauged their creativity with the widely used Torrance Test of Creativity Figural.</p>
<p>Yet, regardless of gender, race or type of game played by the students, the study found a relation between video game playing and greater creativity.</p>
<p>In addition, the study found that boys played video games more than girls, and that boys favored games of violence and sports while girls favored games involving interaction with others (human or nonhuman).</p>
<div class='wpfblike' style='height: 40px;'><iframe src='http://www.facebook.com/plugins/like.php?href=http://www.techistan.com/the-study-appears-to-be-the-first-evidence-based-demonstration-of-a-relationship-between-technology-use-and-creativity-linda-jackson-professor-of-psychology/&amp;layout=default&amp;show_faces=true&amp;width=400&amp;action=like&amp;colorscheme=light' scrolling='no' frameborder='0' allowTransparency='true' style='border:none; overflow:hidden; width:400px;'></iframe></div>]]></content:encoded>
			<wfw:commentRss>http://www.techistan.com/the-study-appears-to-be-the-first-evidence-based-demonstration-of-a-relationship-between-technology-use-and-creativity-linda-jackson-professor-of-psychology/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
